Combat Designer

Combat Designer

Design the player's moves, enemy and boss behaviour, and combat balance for our original 3D action title in development, taking a combat system grounded in kung fu from spec to implementation and tuning.

The role

You will own combat design on a fully original 3D action title (Unreal Engine 5) set in the myths and martial arts of the East. Working closely with the director, you will build the move set grounded in authentic Chinese martial arts, enemy and boss behaviour, and the feel and balance of every fight.

What you will do

  • Plan and specify the combat system: moves, combos, evasion and defence
  • Design enemy and boss behaviour, AI, attack tells and counterplay
  • Define and tune hitboxes, hit-stop, cancels, damage and other parameters
  • Build data and implement in Unreal Engine 5, including Blueprint prototypes
  • Tune feel frame by frame with animators and engineers
  • Balance difficulty, progression and equipment

Why it is exciting

  • You design the core of the play, combat, in an original IP made for players worldwide.
  • You translate the principles of real martial arts into game systems, a challenge you will not find elsewhere.
  • In a small, focused team, a design becomes part of the game quickly.

Requirements

  • 2+ years of combat design on console or PC action games (specs, data implementation, balancing)
  • You play action games deeply and can put what makes them fun into words and numbers
  • Clear, logical communication in Japanese

Nice to have

  • Unreal Engine 4 / 5, and prototyping in Blueprints
  • Boss and enemy AI design
  • Development experience on 3D action, soulslike or fighting games
  • Background in martial arts or fighting sports
  • English or Chinese

You are someone who

  • Keeps asking why something is fun, and gives players challenge and a sense of mastery
  • Refines feel patiently in discussion with animators and engineers
  • Finds problems and acts on them without waiting to be asked
  • Wants to grow the company and the title with us

Tools

  • Unreal Engine 5
  • Excel / Google Sheets

How to apply

Please include the titles you have worked on and your role, plus a sample combat spec or design document (whatever you are able to share).

Entry

We look forward to hearing from you

Apply through the application form. We will contact candidates who pass the document screening.

Apply for this role